This has headshot damage – if you are at 100% charge, you can deal enough damage to kill any non-tank character in the game in a single shot.This is a great finisher – if you find yourself in a 1v1, towards the end of an engagement, use the secondary fire as a burst to end the fight.Here are some tips and tricks for this weapon: It’s can take down all non-tank enemies in one headshot, so if you can get good with it, you can shred. It’s instant and doesn’t require you to be at massive distances, nor do you have to aim down sights. The powered shot works almost like a sniper, as it's a super bolt that packs an enormous punch when fully charged. Once you've charged the shot, things will finally begin feeling like that Quake fantasy Sojourn promises. Use your primary fire against tanks to quickly charge your secondary fireĭescription: High impact shot that consumes stored energy. ![]()
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